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Feb 22, 2016 PIllars of Eternity - The White March - Character Creation Min-Max Guide - Druid - Inc. Combat Demo - Duration: 41:01. Macsen Lets Plays 26,679 views.
I won't be able to update this guide with info about two new companions for a long while after White March part I is released since I'm not gonna purchase it any time soon. Steam EU2 price is way too steep for my country and I've been boycotting local distributor of the game for the past six years for their ♥♥♥♥♥♥ practices, f- Cenega and 1C. That is, if they're going to release it here at all.Played on hard with v1.0.5.0567Changes:v1.0 - guide explains how to recruit four companions while still level 2.v1.1 - added missing companions.v1.1.1 - slight change in accordance to how game build v1.0.3.0530 modified gaining experience.v1.2 - patch v1.0.5.0567 allowed player to level up companions starting from level 2 to match level of Main Character at the time of recruiting them, if disabled auto-leveling in Difficulty options menu. As soon as you leave undergrounds of Cilant Lis (second location in the game), your character will be awarded a new level once you trigger in-engine cut-scene. Since 1.0.3.0530 you don't want to level up yet.
If you do, you won't be able to recruit Kana while still level 2. Right now collect anything you want outside while disturbed by some visions then exit the area. This will set you up on the road to Valewood.ValewoodOnce you arrive there follow path south-west. Don't bother looting corpse - you can do this once you come back after recruiting all party members.
When you approach small pass you encounter a spirit running away from you, then once you pass it another one - try to follow that one as he goes exactly where we want to. If you're not fast enough just stick to the north of path (following it down you can meet bandit) until you see small stream. Cross it then hug the trees down (doing so you avoid young wolf) and proceed south-west, you should see destroyed cart near a bridge. Get through it.Right now you can ignore the guy next to the tent. Onward to Gilded Vale!Gilded ValeWelcome to the happy little village of Gilded Vale. Get to it's center marked by a huge tree (not Icewind Dale-huge) where you're interrupted by another in-engine cut-scene.
Speak with representative of lord of these lands. Once you're done follow south-west to the inn.
Outside you'll meet your first companion.You see Aloth, elf male wizard for the first time while he's having a very lively conversation with some villagers. However you decide to conclude it, he thanks for your valuable intellectual input and offers to travel together. Kana's also triggered by 'Purple Glowing Thing on Tree Incident' - in his cause you can't even travel to Caed Nua before.From crossroads where you recruited Durance travel a little bit north then go right, you should see small building near ruined tower. Get behind the tower then hug right end of the map to avoid enemy inside while going down until you meet road leading to Black Meadow.Black MeadowGet down from road a little bit to remain unseen by a troll while going right.
Getting on greengrass will aggro wihts instead so it's better to stay on the dark part.Soon you should see a big rock, move next to it and walk up around it. Then get back on the road and travel it west until exit.Caed NuaWhen you get off the bridge you will find yourself in front of stronghold and next to it's gate stands Kana. Learn what he's doing out here and offer your companionship. Convincing him to join makes him last party member you can do so without needing to draw weapon even once since we left ruins of Cilant Lis. To get the others you're gonna have to cut your way through part of Caed Nua.
It's the right time to finally level up your main character to level 2 - in a couple of minutes you'll get enough experience for level 3. Once moving past the gate, I'd stick to southern walls and venture east - I marked all enemies. In green I marked part where I'd move party one by one sneaking closest to the walls - as pack with whatever formation they tend to get attention of nearby shadows.
You got to the eastern barbacan, exit from area. Currently blocked by some debris you won't be able to move. In order to do so you need to meet Maerwald inside. Woodend PlainsThis time we're following road all the way up west.
Who'd knew?Aedelwan BridgeWelcome in Defiance Bay. First, however you need to cross the largest bridge yet (no ankhegs?!) and get through city gates which will mark the end of act I (content-wise it means nothing, all earlier quests and locations are still available).
Once inside you'll find yourself in Copperlane.CopperlaneYou start in the lower right corner and want to get to Odra's Gift through First Fire. To do so get to gate in the middle of left edge of location.I also marked inn you're gonna visit in a couple of minutes to complete fetch quest before Pallegina can join you.First FireDon't mind the scenery. From upper right corner proceed south-west to where the party is on screen then leave area.Ondra's GiftOutside Vailian Trading Company (big building in the middle of area) you will finally meet your last companion. As soon as you get close to her, you'll trigger conversation with her. Say whatever you want after which she leaves. Get inside the building to meet Mestre Verzano.You'll be offered doing a simple task for him.
Your job is to get back to Copperlane, find man named Gareth inside inn and give him some seeds. Sounds simple.CopperlaneYour guy awaits you near stairs, talk to him about seeds. Suddenly more people want to talk about seeds.
Hear them out or silence them forever (it might be quite challanging at level 3 to do so, at least on hard). Get back to Vailian Trading Company. If you decided the latter, there's gonna be one additional fight before you do that.Ondra's GiftTalk to Mestre Verzano and decide his fate.
Here’s a quick guide to recruiting the three new companions that are available in The White March. ZahuaGender: MaleRace: HumanClass: MonkMig: 17Con: 17Dex: 13Per: 10Int: 10Res: 11Zahua can be recruited more or less as soon as you get to Stalwart (this means you need to get to Caed Nua and complete the quest Never Far From the Queen), though you might want to gain a few levels just in case you encounter something nasty on the way or in the area.Zahua is hiding inside the Fishery in Stalwart near the west side. When you get close to the building a cutscene will play depicting a man fleeing from a barrel. Investigate the barrel to find Zahua and let him know that you’re there to investigate Durgan’s Battery and he’ll happily join your party. The Devil of CarocGender: FemaleRace: ConstructClass: RogueMig: 13Con: 10Dex: 10Per: 16Int: 12Res: 15The Devil of Caroc can be found in Durgan’s Battery, but there is some unavoidable combat, so you are going to want to be a little higher level than the minimum – it can theoretically be done around level six, but you might want to just wait until you’re ready to tackle The White March in its entirety, unless you specifically want The Devil of Caroc in your party.She can be found in Galvino’s Hut, in the Northeastern part of the map. There’s a trapdoor in the right room which leads to a cavern below – take the western path, through the lab, until you reach Galvino’s room. Talk to him until you get to the option to purchase the golem for 500cp, after which she will join your party.
![Pillars of eternity companions quests Pillars of eternity companions quests](/uploads/1/2/6/6/126665765/343942756.jpg)
ManehaGender: FemaleRace: AumauaClass: BarbarianMig: 19Con: 15Dex: 11Per: 12Int: 14Res: 13Maneha, despite being added in the second part of The White March, is relatively easily to recruit (especially compared to The Devil of Caroc). She’s hanging out near the temple in Stalwart, and all you need to do is clear out the Ogres to get her to join on. As usual, just be polite, and she’ll be more than willing to tag along with your quest (it’s worth noting that Maneha has more attributes than any other companion you can recruit, and can earn more from her personal quest – she’s pretty powerful).And there you have it!
All these companions, except for The Devil of Caroc, can be recruited almost immediately, if you’re industrious enough, but The White March can be dicey, so feel free to hold off until later in the game when you can take on the baddies more directly. Good luck, adventurer!
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